List of Top 25 PS Vita/PS3 Games,PlayStation offered in 20120
Sony’s PlayStation Vita, as of Fall 2012, is in a tight situation. It’s getting trounced by the Nintendo 3DS in Japan and not faring much better stateside. There are numerous reasons; pricey hardware, insanely pricey proprietary memory cards (a 32GB card lists at $99.99), and a slow roll out of quality post-launch titles. It’s easy to see why Sony’s second portable video game system has floundered for almost a year.
The year brought some great new stories as well as some familiar big-budget sequels. The PC also saw a resurgence, partnering with digital services such as Steam. Our picks for the year’s best, as winnowed from a surprisingly good pool
The Top best PS Vita games of 2012 have been revealed! The year is almost over, so we’ve also compiled A list of The Best Selling PS3 games in 2012 !There’s no doubt it’s been an interesting one, with the usual Christmas release rush ushering in a veritable torrent of hugely backed titles of which Call of Duty: Black Ops 2, FIFA 13, Far Cry 3, Hitman: Absolution and Assassin’s Creed 3 were but the start.
Sony has made much of how the PS Vita‘s graphics-crunching capabilities aren’t too far behind those of the PS3 – and FIFA 12 offers a graphical illustration that it isn’t lying. It looks uncannily like the PS3 version of EA Sports’ all-conquering football game – and plays pretty much like it, too, thanks mainly to the PS Vita’s dual analogue sticks.
There are some sops to the PS Vita’s extra abilities, such as sending through-balls pinging up to your strikers with a swipe of your index finger, or using the rear touch-pad to place penalties. But more than anything, it provides a startlingly authentic FIFA experience that you take everywhere with you
’Spec Ops: The Line’
While it may look like a typical war shooter game, “Spec Ops: The Line” raised the storytelling bar by examining what war feels like on an individual level. This realistic desert-setting game hooks your emotions early on, and its action keeps you on edge until the story’s dramatic finish. It was a bold move by the writers to delve into the psyche of a soldier without making it feel like a fantasy trip.
I’ll be the first to admit I didn’t grasp what “Journey” was about at first. But the more I played, the more I began to understand that a game with artistic value can be just as exciting as a racing game. Without a word of dialogue, the game transports players to a magical desert where they journey toward a mysterious mountain and discovery is the object of the game. By encouraging you to assist other players on the same path, “Journey” tugs at your emotions and maintains a connection that makes it hard to put down. The game is over too quickly, but every replay allows for more exposure to its fantastic world.
It won’t be on many year-end lists, but this game was funny and exciting while demonstrating the strengths of the PlayStation Vita. Lil and Laarg, two unique characters with divergent abilities, must be guided through a series of dangerous puzzle rooms to get to safety. Players move them via various inputs on the Vita (dual touchscreens, microphone, analog joysticks), but failure is often accompanied by a gruesome (and sometimes humorous) death. “Escape Plan” still gets played in my house months after its release — plus, seeing Lil on his coffee buzz is just laugh-out-loud funny.
‘Far Cry 3′
The first of the year’s many sequels to make my list, “Far Cry 3” takes a character-centric story of growth and danger and drops it into an open-sandbox world where you must adapt to survive. Described by others as ” ‘Skyrim’ with guns,” it goes beyond that into an exploration of personal change against overwhelming odds. Your character starts out as a timid party boy, stranded on an lawless tropical island, and evolves by necessity into something more deadly. The immersive first-person story and complex characters — you will really hate the bad guys — will keep you hooked throughout.
’Mass Effect 3′
Aside from its ending, which has been criticized for its lack of closure, “Mass Effect 3″ is a fantastic dive back into the galactic world of protagonist Commander Shepard. Players must chart their own course through this space-war adventure, choosing their morality along the way, to resolve a storyline that began two games ago. Are all plotline questions answered? No. But that doesn’t diminish the game’s vast universe of aliens and enemies. I’ll be sad Shepard won’t be back (BioWare has said he’s not part of “Mass Effect 4″), but this game will be remembered for how invested players became in his ultimate fate.
Speaking of endings, “Halo 4” brought a close to one of the popular characters in this sci-fi action franchise. No, not Master Chief, the super-soldier who will live on to kick more alien tail, but his artificial-intelligence companion, Cortana. The game’s graphics are almost film-level quality, and the range of environments keeps the pacing fresh. I wish there weren’t so many tangents into the non-gaming lore of the franchise. But the game’s emotional ending, when we realize how much Master Chief cared about his sidekick, put “Halo 4″ on the top shelf for me.
First-person shooter “Borderlands 2″ takes players back to the ravaged planet Pandora while improving on what was already a good game. The guns (lots of guns) and the violence (oh, the violence) are still there. But the introduction of villain Handsome Jack and his twisted sense of right and wrong give the player a welcome target to aim for. The loathing you’ll feel for Jack by the end will be palpable. I wanted to do the next mission just to find out what was going to happen. “Borderlands 2” offers the perfect mix of intrigue, explosions and humor.
‘XCOM: Enemy Unknown’
This turn-based combination strategy/squad combat game brings thoughtful gaming to a new level. One part is resource management: Can you build and lead a worldwide military force tasked with defending Earth from alien invaders? The other part is squad-level combat: Can you direct your troops to victory on various fields of battle against foes who are bent on your death? This blend of styles kept me playing for hours on end.
Set in a rotting, alternate-universe world where steampunk visuals blend with advanced technology, “Dishonored” forces you to seek revenge for being framed for a murder you didn’t commit. As you set out to assassinate your enemies, there are two extreme modes of play — stealth or combat — and you can choose between the divergent styles as you see fit. The pacing is your own. The decisions, for better or worse, are yours to make. But they will have consequences along the way, so choose wisely. With a fantastic setting, an excellent storyline and the ability to make the adventures your own, “Dishonored” is my choice for the best game of 2012.
The Walking Dead